This time we discussed two papers in progress:
The first paper concerned face-to-face interactions and gaming situations, and how designers can support more or less face to face interactions by designing specific game properties. We also discussed ethical aspects of designing games that demand people to look at their devices rather than alternative more face-to-face solutions.
The second paper concerned how to support elderly with grocery shopping. The authors had a very rich material for a user centered design process. We discussed the importance of user input for a successful solution, as well as the difficulties that occurs when very old users actually pass away during the project. We also reflected on why and how to describe findings and the overall design process to fit a research paper.
Maria Spante, Researcher at Department of Economics and IT University West, Trollhättan
Anna Sigridur Islind, Ph.D student Department of Economics and IT University West, Trollhättan
Viktor Hjort af Ornäs, Postdoc at Design and Human Factors, Chalmers University
Sus Lundgren, Researcher at Applied IT, Chalmers University
Sara Ljungblad, Postdoc at LOTS Design